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1. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
This is an absurd idea. "Too much ISK?" Really? Hate to break out the common sense bat, but I'd bet the lion's share of that ISK was in a disproportionately minute percentage of the players in the previous build. If it wasn't, I would be surprised...
- by Cleetus Merovee - at 2012.08.22 15:25:00
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2. [feedback] New Aura Voice? - in Feedback/Requests [original thread]
Fire the new wench. Hire a smexy wench. That is all.
- by Cleetus Merovee - at 2012.08.20 19:05:00
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3. In-game voice - in Feedback/Requests [original thread]
FIRE THE WENCH!!!!!!!!!
- by Cleetus Merovee - at 2012.08.18 02:45:00
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4. LAVs have a Wench, Can we use it Please - in Feedback/Requests [original thread]
"Winch" is a totally different thing from "wemchng". Wenching is a completely different actiivity from "winching". Wenching is what you do at the Bunny Ranch. Winching is what you do when your stupid arty drver gets his dumb a$$ stuck in the mu...
- by Cleetus Merovee - at 2012.08.18 02:06:00
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5. ALIENS! - in Feedback/Requests [original thread]
BestNameEva wrote: oh oh slavers can be trained! could have a dog handling perk and kennel drop in THAT WOULD BE AWESOME! Slaver hounds = ship drones? That'd be fun! It'd clutter the battlefield up something awful, but it would be fun to s...
- by Cleetus Merovee - at 2012.08.17 18:22:00
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6. Salvage - in Feedback/Requests [original thread]
The craziest thing I personally salvaged was a Surya and 5 fancy-sounding logistics suits. O.o ^__^ I'm looking forward to seeing Salvage fully implemented!
- by Cleetus Merovee - at 2012.08.16 17:57:00
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7. [FEEDBACK] Make BPO Obvious - in Feedback/Requests [original thread]
The "default" purchases are BPCs. If there are BPOs to be purchased, make it obvious in some fashion that is what is being purchased, whether by ISK or by AUR.
- by Cleetus Merovee - at 2012.08.16 17:37:00
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8. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Speaking of expanding territorial control ... Asides from the FW-affiliated elements between the Empires, why not expand against the 'rats, both NPC and PC? I'm sure the Empires are sick and tired of having all these big holes in their space that...
- by Cleetus Merovee - at 2012.08.14 18:03:00
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9. [Brainstorming] Breaking a spawn camp. - in Feedback/Requests [original thread]
Timothy Reaper wrote: Cleetus Merovee wrote: Scout suit with uplinks - several of them by the entire team. Scatter across the map like cockroaches, dropping uplinks everywhere you can. Hey, the Cockroach was my idea! https://forums.dust5...
- by Cleetus Merovee - at 2012.08.14 17:39:00
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10. [Brainstorming] Breaking a spawn camp. - in Feedback/Requests [original thread]
Zero Harpuia wrote: The defenders have been pushed back to the northern field. All the CRUs have been decimated. A,B, and C are all under attacker control. There are Sagaris's firing blindly into the spawn zone. How will you escape? This threa...
- by Cleetus Merovee - at 2012.08.14 06:01:00
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11. [Brainstorming] Breaking a spawn camp. - in Feedback/Requests [original thread]
Rhadiem wrote: scout suit with drop uplink and run like crazy. but if your team is so bad it let itself get to this situation, it's deserves to die. Sometimes your team is good ... the other team is better.
- by Cleetus Merovee - at 2012.08.14 05:58:00
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12. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
testguy242 wrote: Cleetus Merovee wrote: Blood Raiders - while they predate Firefly - are basically Firefly's Reavers. Not really. Reavers are mindlessly violent killers. Blood Raiders very calmly abduct people and harvest their blood. ...
- by Cleetus Merovee - at 2012.08.14 05:03:00
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13. Request: LAAVs - in Feedback/Requests [original thread]
Average Joe81 wrote: How the hell does that fit on a truck? Old school German engineering. The one I want is the Pzkwgn IV with the quad 20mm flak guns. ^__^
- by Cleetus Merovee - at 2012.08.09 18:28:00
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14. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Noowb Sauce wrote: No good fps doesn't have a zombie map... corp hires merc outfit to see what's wrong with a research post, the go in to find out that black market cloning/bioweapon/chemweapon etc. Research has turned all the residents into zo...
- by Cleetus Merovee - at 2012.08.09 04:40:00
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15. Request: LAAVs - in Feedback/Requests [original thread]
http://images.search.yahoo.com/images/view;_ylt=A0PDoTDBOCNQDAQAvu2JzbkF;_ylu=X3oDMTBlMTQ4cGxyBHNlYwNzcgRzbGsDaW1n?back=http%3A%2F%2Fimages.search.yahoo.com%2Fsearch%2Fimages%3F_adv_prop%3Dimage%26va%3DWW2%2BGerman%2Bflak%2Btruck%26fr%3Dyfp-t-701...
- by Cleetus Merovee - at 2012.08.09 04:16:00
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16. [Request] Light anti-armor weapon - in Feedback/Requests [original thread]
There's also an old concept called the Anti-Material Rifle that dates to (I believe) between the two World Wars. The intent was to pew pew into light AFVs, messing up the crew something fierce, perforating a radiator or puncturing the fuel tank. I...
- by Cleetus Merovee - at 2012.08.07 20:05:00
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17. [Request] Shooting range in Merc Quarters - in Feedback/Requests [original thread]
"Training simulators" would be useful for more than just all of us crappy shooters. Learning how to pilot the various vehicles, trying out / practicing with the various weapons - yes, including the knife - are what soldier / merc types do regularl...
- by Cleetus Merovee - at 2012.08.06 15:45:00
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18. [REQUEST] Jetpacks, new weapons/equipment, aesthetic changes, & alien life PVE - in Feedback/Requests [original thread]
Smoke dispensers are integral equipment on most real-world AFVs. You can *see* them in-game already. Left on the D pad could deploy smoke charges easily enough. The biggest improvement upon it in EVE would be prismatic smoke (thwarting lasers), ...
- by Cleetus Merovee - at 2012.08.06 14:53:00
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19. My Feedback - A number of points - in Feedback/Requests [original thread]
I'll piggyback on an existing thread for feedback from this past weekend ending 29th July. - Swarm Launcher does not operate reliably. It is purely hit or miss as to whether or not it attempts to lock at all when pressing R1. They sometimes "dumb...
- by Cleetus Merovee - at 2012.07.30 17:09:00
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20. Pre-req only skills should be removed. - in Feedback/Requests [original thread]
There should be no dead levels from any skill. This is why one won't train Demolitions, Grenadier or a gob of other skills until you're ready to take the plunge to get Advanced [whatever] or Prototype [whatever]. Ideally this will be fixed on rel...
- by Cleetus Merovee - at 2012.07.18 14:32:00
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